Features:
- Intuitive interface design and easy-to-use
- One-button start and quick pairing
- Programmable and customizable buttons
- ABS-surface for impressive touch.
Showing 97–120 of 366 results
Features:
A color marker accessory pack which includes a color marker. Kids can add the color marker to the bottom of mTiny to turn the robot into a painter. Working with instructional coding cards, mTiny can draw different images on white paper.
An instruction card set with a storage box to work with the mTiny Robot.
The coding cards are one of the main tools to do tangible programming with mTiny. They are categorized by color depending on the type of instruction they carry, for example: motion, facial expressions, musical notes or draw. The cards are made of strong compressed cardboard, and have a special print to interact with the Tap Pen Controller.
Main elements:
A variety of map scenes and teaching themes.
Two new themed map scenes (family and treasure trails) have been added to make learning close to life. The map pieces can be freely switched and snapped together based on the teaching contents, which are diversely rich and practical.
Main elements: Map pieces with various family scenes and elements, such as laptop, toothpaste, suitcase
The map pack includes 2 themes: My World and Treasure Trail. It also includes extra coding cards and a Storybook, with simple activities to try with students. The map pieces and coding cards are made of strong compressed cardboard, and have a special print to interact with mTiny and the Tap Pen Controller.
Ozobot Crawler offers a new dynamic to programming Evo that challenges students to think beyond conventional bot movement.
Crawler comes in a box with six individual, ready-to-assemble bagged kits that build into a bug-like device in which Evo sits. Students are challenged to think beyond standard bot movement and engage in the mechanical processes that are created between Evo and its new legs using Ozobot Blockly programs or Evo App drive control. Ideal for learners in third through eighth grade, Crawler develops critical-thinking and problem-solving skills, supported by lesson content available exclusively in Ozobot Classroom. Every Crawler bundle comes with sealed bags, each containing a surprise color inside!
Ozobot Color Code Magnets offer a fun and interactive way to teach coding principles to students as young as Pre-K. The Special Moves Kit includes 18 puzzle pieces that pair with the Color Code Magnets Base Kit and an Evo robot for a hands on educational experience that introduces the foundational concepts of coding with additional special moves color codes for expanded learning opportunities.
Ozobot Color Code Magnets offer a fun and interactive way to teach coding principles to students as young as Pre K. The Speed Kit includes 18 puzzle pieces that pair with the Color Code Magnets Base Kit and an Evo robot for a hands-on educational experience that introduces the foundational concepts of coding with additional speed color codes for expanded learning opportunities.
Ozobot Color Code Magnets offer a fun and interactive way to teach coding principles to students as young as Pre-K. The Base Kit includes the magnetic board, wet erase marker and 36 puzzle pieces that pair with the Evo robot for a hands-on learning experience that introduces the foundational concepts of coding.
Learn about leverage and simple machines with OzoGoes On A Seesaw. Gain important STEAM skills with one easy-to-use kit. Designed to supplement classroom learning, Ozobot STEAM Kits offer ready-to-go creative and educational activities that encourage problem-solving, critical thinking, and collaboration through practicing real-world applications.
Learn about how the movements of the Sun and Moon affect different phenomena on Earth with OzoGoes to the Sun, Earth & Moon. Gain important STEAM skills with one easy-to-use kit. Designed to supplement classroom learning, Ozobot STEAM Kits offer ready-to-go creative and educational activities that encourage problem-solving, critical thinking, and collaboration through practicing real-world applications.